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Versiunea in romana |
Pseudo-resumeThis is my profile on LinkedIn with professional endorsements and references.
This is not a proper resume. It's just stuff that i did because i liked it.
It contains things done for my employers (and in school), but also things
that i did on my own.
In high-school (and actually even before that) i started to play with
analog electronics. In the beginning i was mostly interested in various
automatizations and things like that, and also in radio-frequency. But most
of my efforts and study related to analog electronics were directed to sound and music:
amplifiers, pre-amps, cassette players, etc.
Around the same time, i got interested in physics and
chemistry. The former caught my attention mainly with electricity things (van
der Graaf generators, Tesla coils...) and optics (telescopes). The latter...
well, let's say i like things that go "boom!" :-)
Probably the most important thing that happened in the same period is that i
got interested in computers. Back then, computers were 3.5 MHz, 64kB RAM, no
hard-drive things. :-) Yeah, those were the days.
In college i mostly developed further the subjects already started.
I continued to play with analog electronics, almost exclusively in the field of sound and music, HiFi equipments, etc.
This was when i started to work with PCs, first with Microsoft and Novell
stuff, then with Linux. I wrote a whole lot of physics programs, mostly in
the field of simulations, almost everything was done in Basic and Pascal.
After college i did some sysadmin and programming stuff for a while.
Then i went to the Internet service providers business and spent there a few
years as well. Then briefly worked for a software company. Then i came to
work for my current employer.
I did some 3D modelling, using tools such as POVRay (on Linux) and 3D Studio (on Windows). I was less interested in aesthetical considerations (although i did try to make nice 3D scenes) but more interested in using the modellers to explore mathematical or physical problems; especially a realistic raytracer such as POVRay is invaluable for such pursuits. A tiny leftover from that period is the nice spinning cube that you can see on every page in my website. At some point i became interested in voice-over-IP and video-over-IP, i played with several videoconferencing tools, such as CuSeeMe, and i was able to demonstrate that it's actually possible to send voice over a network using just basic (non-multimedia) Unix tools such as netcat and gzip. I continued to be interested in music, sound and multimedia in general. Especially in recent days, since PCs became powerful enough, doing multimedia on computers (or computer-aided) is actually fun. :-) I'm currently playing with software and hardware synthesizers, sequencers, digital recorders and other kinds of music gear, and i'm exploring DVD authoring and, in general, creating complex multimedia content. Well, so that's it. If you're interested in similar things, let me know. Perhaps we can have a talk. |